PART
{
	name = fuelgen
	module = Part
	author = PedroTheLegend
	mesh = model.mu
	scale = 1
	rescaleFactor = 1
	node_stack_top = 0.0, 0.3268025, 0.0, 0.0, 1.0, 0.0, 0
	node_stack_bottom = 0.0, -0.3268025, 0.0, 0.0, -1.0, 0.0, 0
	node_attach = 0.0, -0.3268025, 0.0, 0.0, -1.0, 0.0, 0
	TechRequired = experimentalElectrics
	entryCost = 58000000
	cost = 23300000
	category = Utility
	subcategory = 0
	title = All Fuel-type Generator
	manufacturer = GTX Dynamics
	description = By using isotopes of Fillerite-666 and Voidrium-667 our scientists can create any material in a couple of seconds. In this case they're all types of fuel
	attachRules = 1,1,1,0,0
	mass = 0.08
	dragModelType = default
	maximum_drag = 0.2
	minimum_drag = 0.2
	angularDrag = 2
	crashTolerance = 7
	maxTemp = 1200 // = 3000
	bulkheadProfiles = size0, srf
	radiatorMax = 1.5
	
	
	MODULE
	{
		name = ModuleGenerator
		isAlwaysActive = true
		OUTPUT_RESOURCE
		{
			name = LiquidFuel
			rate = 10
		}
	}
                  MODULE
	{
		name = ModuleGenerator
		isAlwaysActive = true
		OUTPUT_RESOURCE
		{
			name = Oxidizer
			rate = 15
		}
	}
                  MODULE
	{
		name = ModuleGenerator
		isAlwaysActive = true
		OUTPUT_RESOURCE
		{
			name = 50CalAmmo
			rate = 10
		}
	}
                  MODULE
	{
		name = ModuleGenerator
		isAlwaysActive = true
		OUTPUT_RESOURCE
		{
			name = S-8KOMRocket
			rate = 10
		}
	}
                  MODULE
	{
		name = ModuleGenerator
		isAlwaysActive = true
		OUTPUT_RESOURCE
		{
			name = Hydra70Rocket
			rate = 10
		}
	}
                  MODULE
	{
		name = ModuleGenerator
		isAlwaysActive = true
		OUTPUT_RESOURCE
		{
			name = CMFlare
			rate = 10
		}
	}
                  MODULE
	{
		name = ModuleGenerator
		isAlwaysActive = true
		OUTPUT_RESOURCE
		{
			name = CMChaff
			rate = 10
		}
	}
}
