v1.6.1 * 2018-01-08
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* Applied Mk2 greenhouses. Somehow the changes were lost or overlooked.
* Added "DS" prefix to parts.
* Fixed massive oversight. Kerbalism processors were assigned to wrong part names. Will cripple (but not break) existing craft.


v1.6 * 2018-01-04
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* Added compatibility for Interstellar Flight Inc. Life Support
* Added dependency on Deep Sky Core which introduces 4 intake parts, 2 of which are harvesters
  * Added compatibility for IFI, TAC, Kerbalism to intakes
  * Replaced all Mk2 Air processors with greenhouses
  * Updated OPT style to contain Mk2 TAC greenhouse


v1.5 * 2017-08-23
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* Added OPT Mk2 style textures for USI and TAC.
* Fixed Mk2 Rec Centre Long not in Light action group.


v1.4 * 2017-08-18
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* [TAC] 
  * Revised textures. They now use the exact pattern of the TAC cylinder tanks.
  * Fixed some names and descriptions. (Now I know exactly how many kerbals are supported by the converters.)
* [USI]
  * Updated some descriptions.
* [SNX] 
  * Removed Soil option from variable tanks to follow Snacks! convention and to make discrete Soil tank more relevant.
  * Updated textures accordingly.


v1.3 * 2017-06-22
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* Added Mk3 parts.
* Added Agent.
* Adjusted weights.
* All processors now have built-in radiators as implied by textures, with exceptions:
  * Greenhouses, Snack Grinder
* [SNX] Fixed parts having no or wrong category and being absent from part list.
* [SNX] Updated Mk2 Snack Grinder texture.
* [USI] Rebalanced MPU capacities.
* [USI] Updated Mk2 Greenhouse texture.
* [TAC] Includes SETI style greenhouse but which uses CRP Minerals instead of Nutrients.
* [KISM] Fixed wrong mappings of config to model for processors.
* Mk3 Rec Centre:
  * [USI] High hab quarters stats.
  * [TAC] 1000 EC.
  * [SNX] Soil recycler for 8.
  * KIS volume.

v1.1 * 2017-06-01
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* KSP 1.3
* Organized some files.
* Changed all parts to only show at all if an LS is present.
* Changed all parts to only show in CCK categories if CCK is installed, applies to USI and TAC.
* Enabled IVAs in Mk2 cabins.
* Updated Firespitter bundle.

v1.0 * 2017-05-09
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* Added Mk2 Rec Centre Long.
  * [USI] High hab quarters stats.
  * [TAC] 500 EC.
  * [KISM] Default provisions for crewed part.
  * [SNX] Soil recycler for 4.
  * [SNX] High snacks tankage. Holds > 2x short cabin.
  * KIS volume.
  * Moved in CTT.
* Mk2 Rec Centre Short:
  * [USI] Added more hab multipler, purposed as hab common.
  * [SNX] Fixed Rec Centre Short snack supply starting only halfway.
  * Moved in CTT with long cabin.
* Added support for reference part (Science Lab from Mk2 Expansion)
  * [SNX] Snack Grinder.
  * [USI] 50% Recycler for 2 kerbals.
* [KISM] Added Ammonia to Air Harvester.
* [USI] Very minor recalibrations.
* [USI] Replaced erroneous Hydrates storage with Minerals storage.


v0.8.5 * 2017-04-17
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* Added texture switching to USI and TAC modes.
* Fixed some errors in LS detection and resource switches.
* [USI] Added Ore, Gypsum, Hydrates switching for Fertilizer production.
* [USI] Shaved some weight off of processor parts.
* [USI] Added warehouse and recycle bin modules.
* [USI] Added MKS detection. Fertilizer processor (renamed to Mk2 MPU) will use Gypsum or Hydrates instead of Ore if MKS is present.
* [TAC] Added battery (250 Ec) to Mk2 Rec Centre.


v0.8.1 * 2017-04-03
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* Added waste processor modules to Mk2 Chemical Plant following Kerbalism 1.2.3
* Raised Specialist Bonus Base and Specialist efficieny Factors for all processors following TAC LS 0.12.9
* Applied Water Purifier output balance following TAC LS 0.13.0


v0.8.0 * 2017-03-26
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* Added Kerbalism support.
* Fixed MiniAVC support.


V0.7.2 * 2017-03-16
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* Testing MiniAVC


V0.7.1 * 2017-03-16
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* Testing MiniAVC


v0.7 * 2017-03-15
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* Buffed Mk2 Recycler [USI] to 4 kerbals at 65%.
* Fixed problem where TAC mode overlaps Snacks mode.


v0.61 * 2017-03-09
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* Added MiniAVC


v0.6 * 2017-03-08
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* Inital Release. Snacks, USI and TAC systems supported.