GONDOLAB
{
	author = Angel-125
	name = TinkerShop
	title = Tinker Shop
	shortName = Tinker Shop
	description = The Tinker Shop is dedicated to making equipment needed to outfit gondolas.
	mass = 1.375
	requiredResource = Equipment
	requiredAmount = 550
	reconfigureSkill = ConverterSkill
	logoPanel = WildBlueIndustries/Heisenberg/Decals/HotMetal
	glowPanel = WildBlueIndustries/Heisenberg/Decals/HotMetalGlow
	toolTip = If you're tired of hauling equipment around, why not build them out of the local resources?
	toolTipTitle = Your First Tinker Shop
	templateTags = airshipLab

	MODULE
	{
		name = ModuleResourceConverter
		ConverterName = Make Equipment
		StartActionName = Start Equipment
		StopActionName = Stop Equipment
		AutoShutdown = false
		GeneratesHeat = false
		UseSpecialistBonus = true
		SpecialistEfficiencyFactor = 0.2
		SpecialistBonusBase = 0.05
		ExperienceEffect = ConverterSkill
		EfficiencyBonus = 1

		INPUT_RESOURCE
		{
			ResourceName = Ore
			Ratio = 0.5
		}

		INPUT_RESOURCE
		{
			ResourceName = RareMetals
			Ratio = 0.1
		}

		INPUT_RESOURCE
		{
			ResourceName = ExoticMinerals
			Ratio = 0.1
		}

		INPUT_RESOURCE
		{
			ResourceName = ElectricCharge
			Ratio = 4.5
		}

		OUTPUT_RESOURCE
		{
			ResourceName = Equipment
			Ratio = 1.0
			DumpExcess = false
		}
	}

	RESOURCE
	{
		name = Equipment
		amount = 1000
		maxAmount = 1000
	}
}

GONDOLAB:NEEDS[SnacksUtils]
{
	author = Angel-125
	name = CompostLab
	title = Compost Lab
	description = The Compost Lab can create fertilizer for your greenhouses.
	mass = 1.375
	requiredResource = Equipment
	requiredAmount = 550
	reconfigureSkill = ConverterSkill
	logoPanel = WildBlueIndustries/Heisenberg/Decals/LifeSupport
	glowPanel = WildBlueIndustries/Heisenberg/Decals/LifeSupport
	toolTip = If you're tired of hauling fertilizer around, why not make some out of the local resources?
	toolTipTitle = Your First Compost Lab

	MODULE
	{
		name = ModuleResourceConverter
		ConverterName = Composter
		StartActionName = Start Composter
		StopActionName = Stop Composter
		AutoShutdown = false
		GeneratesHeat = false
		UseSpecialistBonus = true
		SpecialistEfficiencyFactor = 0.2
		SpecialistBonusBase = 0.05
		ExperienceEffect = ScienceSkill
		EfficiencyBonus = 1
		 
		INPUT_RESOURCE
		{
			ResourceName = Ore
			Ratio = .002
		}

		INPUT_RESOURCE
		{
			ResourceName = Minerals
			Ratio = .002
		}

		INPUT_RESOURCE
		{
			ResourceName = ElectricCharge
			Ratio = 3.5
		}

		OUTPUT_RESOURCE
		{
			ResourceName = Fertilizer
			Ratio = .002
			DumpExcess = false
		}
	}

	RESOURCE
	{
		name = Ore
		amount = 1000
		maxAmount = 1000
		isTweakable = false
	}

	RESOURCE
	{
		name = Minerals
		amount = 1000
		maxAmount = 1000
		isTweakable = false
	}

	RESOURCE
	{
		name = Fertilizer
		amount = 1000
		maxAmount = 1000
		isTweakable = false
	}
}

GONDOLAB:NEEDS[Pathfinder]
{
	name = GlykerolLab
	author = Angel-125
	shortName = Glykerol
	title = Glykerol Lab
	logoPanel = WildBlueIndustries/000WildBlueTools/Decals/Coolant
	glowPanel = WildBlueIndustries/000WildBlueTools/Decals/CoolantGlow
	description = This specialized lab is capable of producing glykerol, a substance that's effective at freezing living things.
	mass = 1.375
	TechRequired = advExploration
	requiredResource = Equipment
	requiredAmount = 550
	reconfigureSkill = ConverterSkill
	enableMPLModules = false
	ignoreMaterialModifier = true
	templateTags = airshipLab

	MODULE
	{
		name = ModuleResourceConverter
		ConverterName = Glykerol
		StartActionName = Start Glykerol
		StopActionName = Stop Glykerol
		AutoShutdown = false
		GeneratesHeat = false
		UseSpecialistBonus = true
		SpecialistEfficiencyFactor = 0.2
		SpecialistBonusBase = 0.05
		ExperienceEffect = ScienceSkill
		EfficiencyBonus = 1

		 
		INPUT_RESOURCE
		{
			ResourceName = Coolant
			Ratio = 0.5
			FlowMode = STAGE_PRIORITY_FLOW
		}

		INPUT_RESOURCE
		{
			ResourceName = RareMetals
			Ratio = 0.05
			FlowMode = STAGE_PRIORITY_FLOW
		}

		INPUT_RESOURCE
		{
			ResourceName = ExoticMinerals
			Ratio = 0.05
			FlowMode = STAGE_PRIORITY_FLOW
		}

		INPUT_RESOURCE
		{
			ResourceName = ElectricCharge
			Ratio = 30
		}

		OUTPUT_RESOURCE
		{
			ResourceName = Glykerol
			Ratio = 0.125
			DumpExcess = false
			FlowMode = STAGE_PRIORITY_FLOW
		}
	}

	RESOURCE
	{
		name = Glykerol
		amount = 200
		maxAmount = 200
		isTweakable = true
	}
}

GONDOLAB:NEEDS[!Pathfinder]
{
	name = GlykerolLab
	author = Angel-125
	shortName = Glykerol
	title = Glykerol Lab
	logoPanel = WildBlueIndustries/000WildBlueTools/Decals/Coolant
	glowPanel = WildBlueIndustries/000WildBlueTools/Decals/CoolantGlow
	description = This specialized lab is capable of producing glykerol, a substance that's effective at freezing living things.
	mass = 0.375
	TechRequired = advExploration
	requiredResource = Equipment
	requiredAmount = 300
	reconfigureSkill = ConverterSkill
	enableMPLModules = false
	ignoreMaterialModifier = true
	templateTags = airshipLab

	MODULE
	{
		name = ModuleResourceConverter
		ConverterName = Glykerol
		StartActionName = Start Glykerol
		StopActionName = Stop Glykerol
		AutoShutdown = false
		GeneratesHeat = false
		UseSpecialistBonus = true
		SpecialistEfficiencyFactor = 0.2
		SpecialistBonusBase = 0.05
		ExperienceEffect = ScienceSkill
		EfficiencyBonus = 1
		 
		INPUT_RESOURCE
		{
			ResourceName = Water
			Ratio = 66
			FlowMode = STAGE_PRIORITY_FLOW
		}

		INPUT_RESOURCE
		{
			ResourceName = XenonGas
			Ratio = 30
			FlowMode = STAGE_PRIORITY_FLOW
		}

		INPUT_RESOURCE
		{
			ResourceName = ElectricCharge
			Ratio = 24.4
		}

		OUTPUT_RESOURCE
		{
			ResourceName = Glykerol
			Ratio = 0.03
			DumpExcess = false
			FlowMode = STAGE_PRIORITY_FLOW
		}
	}

	RESOURCE
	{
		name = Glykerol
		amount = 200
		maxAmount = 200
		isTweakable = true
	}
}