@PART[hl10NuclearGyro]
{
	MODULE
	{
		name = ModuleOverheatDisplay
	}

	MODULE
	{
		name = ModuleResourceConverter
		ConverterName = Nuclear Reactor
		StartActionName = Start Nuclear Reactor
		StopActionName = Stop Nuclear Reactor
		ToggleActionName = Toggle Nuclear Reactor
		FillAmount = 1.0
		AutoShutdown = false
		GeneratesHeat = true
		DefaultShutoffTemp = .8
		UseSpecialistBonus = false
 		 
		TemperatureModifier
		{
			key = 0 250000
			key = 750 100000
			key = 1000 10000
			key = 1250 5000	
			key = 4000 0
		}
				
		ThermalEfficiency 
		{
			key = 0 0 0 0
			key = 750 0.5 0 0
			key = 1000 1.0 0 0
			key = 1250 0.85 0 0
			key = 3000 0.1 0 0 
			key = 4000 0 0 0 
		}

		INPUT_RESOURCE
		{
			ResourceName = EnrichedUranium
			Ratio = 0.00003704
			FlowMode = NO_FLOW
		}

		OUTPUT_RESOURCE
		{
			ResourceName = DepletedUranium
			Ratio = 0.00002472
			FlowMode = NO_FLOW
		}

		OUTPUT_RESOURCE
		{
			ResourceName = ElectricCharge
			Ratio = 2000
			DumpExcess = false
		}
	}

	MODULE
	{
		name = ModuleCoreHeat
		CoreTempGoal = 1000					//Internal temp goal - we don't transfer till we hit this point
		CoreToPartRatio = 0.1				//Scale back cooling if the part is this % of core temp
		CoreTempGoalAdjustment = 0			//Dynamic goal adjustment
		CoreEnergyMultiplier = 0.1			//What percentage of our core energy do we transfer to the part
		HeatRadiantMultiplier = 0.25		//If the core is hotter, how much heat radiates?
		CoolingRadiantMultiplier = 0		//If the core is colder, how much radiates?
		HeatTransferMultiplier = 0			//If the part is hotter, how much heat transfers in?
		CoolantTransferMultiplier = 0.01	//If the part is colder, how much of our energy can we transfer?
		radiatorCoolingFactor = 1			//How much energy we pull from core with an active radiator?  >= 1
		radiatorHeatingFactor = 0.05		//How much energy we push to the active radiator
		MaxCalculationWarp = 1000			//Based on how dramatic the changes are, this is the max rate of change
		CoreShutdownTemp = 4000				//At what core temperature do we shut down all generators on this part?
		MaxCoolant = 3500					//Maximum amount of radiator capacity we can consume - 50 = 1 small
	}

	RESOURCE
	{
		name = EnrichedUranium
		amount = 800
		maxAmount = 800
	}

	RESOURCE
	{
		name = DepletedUranium
		amount = 0
		maxAmount = 800
	}
}