Hangar Hangars are parts that can store whole ships inside. Stored ships are not docked but unloaded, which reduces part count considerably /mod/1000/Hangar Hangar 3.6.2.2 for Kerbal Space Program Released
  • Compiled for KSP 1.12.3 and latest AT_Utils
  • Internal project changes for CI/CD
  • ]]>
    Fri, 01 Apr 2022 16:38:22 https://spacedock.info/mod/1000/Hangar/download/3.6.2.2 https://spacedock.info/mod/1000/Hangar
    Hangar 3.6.2.1 for Kerbal Space Program Released Compatible with KSP-1.11.1

    ]]>
    Sat, 19 Feb 2022 11:18:02 https://spacedock.info/mod/1000/Hangar/download/3.6.2.1 https://spacedock.info/mod/1000/Hangar
    Hangar 3.6.2 for Kerbal Space Program Released
  • Improved Procedural Adapter behaviour in Editor
  • Fixed lag in Editor when opening PAW of hangars in symmetry group
  • ]]>
    Thu, 30 Jul 2020 22:19:05 https://spacedock.info/mod/1000/Hangar/download/3.6.2 https://spacedock.info/mod/1000/Hangar
    Hangar 3.6.1 for Kerbal Space Program Released
  • Squad cargo bays can store a vessel in flight now
  • Asteroid Hatch features new UI from Configurable Containers
  • Fixed ship loading into hangars in editor
  • Fixed HangarWindow not showing/hiding in Editor
  • Using new uGUI dialogs for warnings
  • ]]>
    Wed, 22 Jul 2020 13:26:14 https://spacedock.info/mod/1000/Hangar/download/3.6.1 https://spacedock.info/mod/1000/Hangar
    Hangar 3.6.0.1 for Kerbal Space Program Released
  • Compiled and tested for KSP-1.10
  • Fixed solar panel config of the Small Ground Hangar
  • ]]>
    Sun, 05 Jul 2020 12:38:16 https://spacedock.info/mod/1000/Hangar/download/3.6.0.1 https://spacedock.info/mod/1000/Hangar
    Hangar 3.6.0 for Kerbal Space Program Released
  • Fairings
    • Added Jettison Power PAW control to be able to change both jettison force, torque and launch velocity of the payload in flight.
    • Added Debris Destruction In PAW control that, if set to a values greater than zero, arms delayed action demolition charges in fairing debris (including the base, if it's not attached to anything).
    • Disabling relevant Decouplers and other PAW controls after jettisoning.
    • Added hibernation to command modules
    • If fairings has other parts attached to it, these parts are now jettisoned with limited force 3 seconds before the payload is jettisoned (to avoid collisions with the debris, while not launching them into the Sun).
    • Improved and fixed box fairings model, decreased its jettison force
    • Many fixes to the jettison logic, including CoM changes, linear and angular impulse conservation and others.
  • Allowing to change the aspect ratio of the Small VTOL Hangar
  • ]]>
    Sun, 05 Jul 2020 04:40:33 https://spacedock.info/mod/1000/Hangar/download/3.6.0 https://spacedock.info/mod/1000/Hangar
    Hangar 3.5.0.3 for Kerbal Space Program Released
  • Added all relevant .meta files from Unity project
  • Compiled against AT_Utils 1.9.3
  • ]]>
    Mon, 04 May 2020 13:57:36 https://spacedock.info/mod/1000/Hangar/download/3.5.0.3 https://spacedock.info/mod/1000/Hangar
    Hangar 3.5.0.2 for Kerbal Space Program Released
  • Compatible with KSP-1.9
  • Compiled against AT_Utils 1.9.2
  • ]]>
    Tue, 28 Apr 2020 05:35:17 https://spacedock.info/mod/1000/Hangar/download/3.5.0.2 https://spacedock.info/mod/1000/Hangar
    Hangar 3.5.0.1 for Kerbal Space Program Released
  • Compiled against AT_Utils 1.9.1
  • ]]>
    Tue, 28 Apr 2020 05:34:44 https://spacedock.info/mod/1000/Hangar/download/3.5.0.1 https://spacedock.info/mod/1000/Hangar
    Hangar 3.5.0 for Kerbal Space Program Released
  • Magnetic Dampers
    • All hangars except for VTOL and fairings now have the ATMagneticDamper module.
    • It can be switched on/off even remotely.
    • Its attenuation can also be changed in PAW in flight.
    • Orbital hangars also have attractors, i.e. they not only damp velocity of vessels within their premises, but can also pull them in and dock them inside automatically.
    • The polarity of the attractor could be changed remotely, so a vessel launched from an orbital hangar can order the hangar to push it slowly outside. Much like with the "Launch with Punch" option, but the vessel is physically controlled all the way by the hangar.
    • Damper works in Time Warp, so a vessel that is left inside the hangar's docking space will not fly though its walls anymore.
    • The damper is controlled by the hangar in that it is automatically activated on launch and, in case of the orbital hangars, on hangar activation. This helps a lot with launching heavy-with-many-parts rovers and planes that tend to jump on their wheels and explode. Should also help with sliding issues mentioned on the forum.
  • Hagar window remembers its visibility per vessel.
  • When Configurable Containers are installed, the Universal Fuel Tank is added to fuel tanks. It is basically the Procedural Adapter with Tank Manager and LFO tanks by default.
  • Rover Lander and Mk3 Hangar both spawn vessels at the floor now. No more falling from the center of the hangar.
  • Updated the Square Heatshields' configs to be more stock-like
  • Moved Square Heatshields to Thermal category
  • Moved non-ground and non-inflatible hangars to Payload category
  • Fixed the problem with Hangar Gateway that was missing the storage in mined asteroids after game reloading or vessel switching.
  • Fixed the problem with exploding vessels, when launched in very tight quarters, i.e. with some parts of the launched vessel mere centimeters away from the hangar walls.
  • Fixed directions of RCS plumes on the Hangar Gateway
  • Fixed costs of square heatshield
  • Fixed the problem with automatic game saves before vessel spawning.
  • Various fixes and adaptations to AT_Utils API changes.
  • ]]>
    Sat, 21 Dec 2019 23:22:08 https://spacedock.info/mod/1000/Hangar/download/3.5.0 https://spacedock.info/mod/1000/Hangar
    Hangar 3.4.1 for Kerbal Space Program Released
  • Updated Tech Tree limits for Size and Aspect:
    • General Construction: size/aspect [0.75, 1.5]
    • Miniaturization: size/aspect [0.5
    • Precision Engineering: size/aspect [0.1
    • Advanced Construction: size/aspect 3]
    • Specialized Construction: size/aspect 6]
    • Composites: size/aspect 12]
    • Meta Materials: size/aspect 1000]
  • Hopefully fixed aerodynamics of stock cargo bays that are patched to be hangars instead.
  • For modders:
    • onLaunchedFromHangar provides additional bool fromFairings == true data field when a vessel is launched from HangarFairings module. This may be needed, because in this case the launched vessel should behave as if it was just the next stage of the carrier.
  • ]]>
    Sat, 30 Nov 2019 21:29:01 https://spacedock.info/mod/1000/Hangar/download/3.4.1 https://spacedock.info/mod/1000/Hangar
    Hangar 3.4.0 for Kerbal Space Program Released ReOrientation
    • Supports KSP-1.8.1
    • Hangar contents may be rotated both in Editor and in Flight
      • Payload may be rotated in 90 degree steps using the dedicated UI. The orientation is indicated by a translucent arrow drawn along with the content hint. The arrow indicates the bottom and front directions of the payload.
      • In Flight rotation is allowed only if the rotated payload fits inside docking space. And disabled for fairings and single-use hangars.
      • Orientation of each stored vessel is preserved, so if you have docked (in flight), say, nose-forward, that is how the vessel will be launched, unless rotated manually before launch. Note: the orientation will be actually slightly corrected, so that the stored vessel is aligned with the hangar.
      • When a stored vessel is transferred from one storage to the other its orientation is set to the optimal one for the receiving storage.
    • Mobile Smelter is deprecated in favor of the ISRUs. As usual, parts already in flight will be functional, but it wouldn't be available in Editor.
    • Asteroid Hatch creates resource tanks using Material Kits. Existing hatches will still use Metals, only the new parts will be affected. Tanks will cost slightly more, but will weight the same.
    • ISRUs are patched to produce Material Kits the same way they do in Global Construction (unless MKS is installed).
    • Vessels stored in Editor are not spawned-and-stored anymore during the launch, which caused considerable lag.
    • Hangars don't launch stored vessels if any physical object is present within their docking space.
    • Vessel docking is triggered only with dedicated trigger-colliders, rather than with any trigger-colliders on the part, like airlocks and ladders.
    • Added Show Payload button to part menu of fairings to show their content as they don't have the Hangar Window interface.
    • Numerous bugfixes and improvements:
      • Localizing vessel names.
      • Fixed NRE in case a jettisoned fairing is destroyed immediately.
      • Update content_hull_mesh on hangar resize.
      • Fixed UI not showing after launch from hangar if it was destroyed before launch ended.
      • Several performance improvements due to the use of the frameworks from AT_Utils rather than the legacy Hangar code.
      • Showing tooltips in HangarEditor.
      • Added random angular velocities to debris jettisoned from fairings for visual effect.
      • Limit the jettison force for parts decoupled form a fairing when it is itself jettisoned.
      • Fixed content highlighting in Hangar Gateway.
      • Improved hangar fairings texture and model.
      • Removed deprecated Readme.pdf from the distribution.
    • For modders (and for future integration with TCA):
      • Sending the Hangar PartModule as onLaunchedFromHangar KSPEvent to all parts of the launched vessel.
    ]]>
    Thu, 14 Nov 2019 14:52:54 https://spacedock.info/mod/1000/Hangar/download/3.4.0 https://spacedock.info/mod/1000/Hangar
    Hangar 3.3.7.0.1 for Kerbal Space Program Released
  • Using the common Color Scheme for the hangar content hint color
  • Fixed transfer window behavior when selected payload is switched
  • Added Show button that displays content hint for a short time
    • this is actually a step toward user-controlled orientation of the payload
  • ]]>
    Mon, 17 Jun 2019 13:13:19 https://spacedock.info/mod/1000/Hangar/download/3.3.7.0.1 https://spacedock.info/mod/1000/Hangar
    Hangar 3.3.6.1 for Kerbal Space Program Released
  • Fixed some issues with Procedural Adapter and APR module.
  • Using latest AT_Utils
  • ]]>
    Tue, 28 May 2019 11:41:18 https://spacedock.info/mod/1000/Hangar/download/3.3.6.1 https://spacedock.info/mod/1000/Hangar
    Hangar 3.3.6 for Kerbal Space Program Released
  • Added ability to change UI color scheme at runtime
    • To access the Color Scheme dialog, right-click the GC toolbar button
  • ]]>
    Tue, 14 May 2019 19:02:34 https://spacedock.info/mod/1000/Hangar/download/3.3.6 https://spacedock.info/mod/1000/Hangar
    Hangar 3.3.5 for Kerbal Space Program Released
  • Compatible with KSP-1.7
  • Added ability to add single parts to a Hangar in editor.
  • Several bugfixes
  • ]]>
    Sun, 28 Apr 2019 12:15:17 https://spacedock.info/mod/1000/Hangar/download/3.3.5 https://spacedock.info/mod/1000/Hangar
    Hangar 3.3.4.5 for Kerbal Space Program Released
  • Moved Box Fairings to Survivability node on the Tech Tree
  • Moved Procedural Adapter to General Construction node
  • Corrected Tech required for the heavy 5-way RCS
  • ]]>
    Tue, 16 Oct 2018 09:19:49 https://spacedock.info/mod/1000/Hangar/download/3.3.4.5 https://spacedock.info/mod/1000/Hangar
    Hangar 3.3.4.4 for Kerbal Space Program Released
  • Fixed thrust effects of the 5-way RCS thruster
  • Using latest AT_Utils
  • ]]>
    Thu, 13 Sep 2018 09:55:50 https://spacedock.info/mod/1000/Hangar/download/3.3.4.4 https://spacedock.info/mod/1000/Hangar
    Hangar 3.3.4.3 for Kerbal Space Program Released Recompiled against KSP-1.4.5

    ]]>
    Fri, 31 Aug 2018 20:49:10 https://spacedock.info/mod/1000/Hangar/download/3.3.4.3 https://spacedock.info/mod/1000/Hangar
    Hangar 3.3.4.2 for Kerbal Space Program Released
  • Using new stuff from AT_Utils 1.6
  • Fixed content hull mesh rendering on hangar resize.
  • Fixed metric calculation for the stock RadialDrill part.
  • ]]>
    Fri, 15 Jun 2018 10:13:28 https://spacedock.info/mod/1000/Hangar/download/3.3.4.2 https://spacedock.info/mod/1000/Hangar
    Hangar 3.3.4.1 for Kerbal Space Program Released
  • Remote Tech support by aagon
  • Recompiled for KSP-1.4.3 and latest AT_Utils
  • ]]>
    Thu, 10 May 2018 23:22:05 https://spacedock.info/mod/1000/Hangar/download/3.3.4.1 https://spacedock.info/mod/1000/Hangar
    Hangar 3.3.4 for Kerbal Space Program Released
  • In Editor stored vessels's convex hulls are rendered using an unlit solid mesh rather than a whireframe to improve performance.
    • This mesh is green when a vessel fits the hangar and red otherwise.
  • Fixed automatic game saving on vessel launch.
  • HangarFairings allow toggling of staging.
  • ]]>
    Tue, 27 Mar 2018 09:56:20 https://spacedock.info/mod/1000/Hangar/download/3.3.4 https://spacedock.info/mod/1000/Hangar
    Hangar 3.3.3 for Kerbal Space Program Released
  • Single Use Grapples:
    • Fixed attachment using auto-generated AttachNodes.
    • Fixed grapple joint reinforcement.
    • Added HUD overlay for grapple contact points:
      • red line means "too far" from attach point
      • green line means "close enough"
      • when all are green, grapple is attached immediately
  • Fixed camera jumping on launch from hangar.
  • Merged -- Asteroid Hatch + Asteroid Hatch Port into a single part.
    • Old parts in flight will function, but will not be available in Editor.
  • Added two lamps on the sides of Hatch Port Adapter.
  • Increased lamp range of Structural Grapple.
  • Corrected Box Fairing mass calculation.
  • Procedural Adapter updates mesh after passage is Ready. And updates DragCubes as well.
  • ]]>
    Thu, 09 Nov 2017 22:20:42 https://spacedock.info/mod/1000/Hangar/download/3.3.3 https://spacedock.info/mod/1000/Hangar
    Hangar 3.3.2 for Kerbal Space Program Released
  • Added Box Fairings part for easier payload delivery onto the surface of planets.
  • Added displaying of stored vessel's convex hull, when storage editor is shown.
  • Hangar window is now shown after 3s after a level is loaded.
  • ]]>
    Wed, 21 Jun 2017 00:58:23 https://spacedock.info/mod/1000/Hangar/download/3.3.2 https://spacedock.info/mod/1000/Hangar
    Hangar 3.3.1.1 for Kerbal Space Program Released
  • Compatible with KSP-1.3
  • Fixed some issues with Single Use Grapple.
  • ]]>
    Mon, 05 Jun 2017 19:34:12 https://spacedock.info/mod/1000/Hangar/download/3.3.1.1 https://spacedock.info/mod/1000/Hangar
    Hangar 3.3.1 for Kerbal Space Program Released
  • Added appropriate CLS configs by Kerbas-ad-astra.
  • Added separate icons for Toolbar and AppLauncher.
  • Fixed inability to decouple the grapple/hatch after qsave/load.
  • Fixed Asteroid Gateway store/launch functionality.
  • When a vessel is docked inside a hangar the camera is now held still (instead of jump-switching) and the controls are newtralized to avoid accidental engine burns on the hangar's vessel.
  • Asteroid Gateway's docking space have strict positioning.
  • ]]>
    Wed, 22 Feb 2017 18:47:07 https://spacedock.info/mod/1000/Hangar/download/3.3.1 https://spacedock.info/mod/1000/Hangar
    Hangar 3.3.0 for Kerbal Space Program Released
  • Implemented subassembly loading into hangars in Editor.
  • Converted both Asteroid Hatch and Structural Grapple to use the new SingleUseGrappleNode that fixes the sliding-hatch problem. Moved both to Coupling category.
  • Moved Hatch Port Adapter to Coupling category.
  • Fixed doubling mass by Hangar Fairings.
  • Fixed the bug that prevented modification of StoredVessel resources.
  • Fixed TotalStoredMass display.
  • Fixed the issues with vessel transfer window.
  • ]]>
    Mon, 06 Feb 2017 01:11:35 https://spacedock.info/mod/1000/Hangar/download/3.3.0 https://spacedock.info/mod/1000/Hangar
    Hangar 3.2.1.3 for Kerbal Space Program Released
  • Dropped RemoteTech and AntennaRange patches.
  • Added GroundWorkshop module with 100% efficiency to the Big Ground Hangar (for Ground Construction mod).
  • Fixed the NaN storage size in Asteroid Hatch caused by creation of a resource tank taking 100% of the volume.
  • Fixed hangar switching for ships with multiple hangars.
  • Fixed several NREs.
  • ]]>
    Sun, 15 Jan 2017 01:32:31 https://spacedock.info/mod/1000/Hangar/download/3.2.1.3 https://spacedock.info/mod/1000/Hangar
    Hangar 3.2.1.2 for Kerbal Space Program Released ** !!! HOTFIX !!! **

    • Fixed initialization of Configurable Containers within asteroids from a savegame.

    Sorry for inconvenience.

    ]]>
    Wed, 04 Jan 2017 21:16:40 https://spacedock.info/mod/1000/Hangar/download/3.2.1.2 https://spacedock.info/mod/1000/Hangar
    Hangar 3.2.1.1 for Kerbal Space Program Released
  • Fixed Asteroid Drill.
  • Fixed Asteroid Hatch. Moved it to the Coupling category.
  • Rebalanced Asteroid Drill:
    • Fixed heat production and thermal efficiency.
    • Made the Drill twice more efficient.
    • Increased RCS power.
  • Rebalanced Mobile Smelter:
    • Changed productivity and thermal configuration.
    • Disabled SpecialistBonus; the thing is fully automatic and should work without kerbals.
  • ]]>
    Wed, 04 Jan 2017 18:17:01 https://spacedock.info/mod/1000/Hangar/download/3.2.1.1 https://spacedock.info/mod/1000/Hangar
    Hangar 3.2.1 for Kerbal Space Program Released
  • KIS inventory is now transferred with the kerbals when a ship is stored in a hangar or launched from it.
  • Implemented seamless camera transfer from a hangar to a launched vessel.
  • Fixed mass calculation of stored vessel (issue #177).
  • Made Asteroid Gateway into a Probe Control Point.
  • Corrected density of Fairings panels.
  • ]]>
    Thu, 29 Dec 2016 12:46:04 https://spacedock.info/mod/1000/Hangar/download/3.2.1 https://spacedock.info/mod/1000/Hangar
    Hangar 3.2.0 for Kerbal Space Program Released
  • Compiled against KSP-1.2.2
  • Added Small VTOL Hangar that acts like a small launchpad: you land on its roof and store the vessel; you launch a vessel and it appears on the roof, then you take off.
  • MobileSmelter consumes much more power now; comparable with IRSU.
  • Moved spawn transforms of the ground hangars to the bottom-back corner.
  • For modders:
    • Added HangarEntrance module that acts like HangarGateway, but for the same part that has HangarStorage. This way you can have several different size entrances into the same big HangarStorage.
    • Renamed HangarGateway.DockingSpace to .HangarSpace
    • Added test hangars to ForModders folder (available on GitHub).
  • Bugfixes:
    • Fixed NRE in HangarWindow when "piloting" EVAs.
    • Fixed toolbar button bug.
    • Fixed debris resize problem.
  • ]]>
    Mon, 19 Dec 2016 23:19:45 https://spacedock.info/mod/1000/Hangar/download/3.2.0 https://spacedock.info/mod/1000/Hangar
    Hangar 3.1.0 for Kerbal Space Program Released
  • Made it possible vessel launching while rotating and moving, even with acceleration.
  • Implemented temporary storage of resources in Hangar Fairings. This makes the Fairings compatible with Life Support mods.
  • Added placeholders for internals to all crewed parts. Added "back" stack nodes to ground hangars so that they could be hanged below a skycrane-like carrier.
  • In Editor positioning arrows are only drawn if a hangar has Strict Positioning; otherwise only a dot is drawn.
  • Bugfixes:
    • Crew transfer.
    • Prelaunch game saving.
    • Debris jettison velocity calculation.
  • ]]>
    Sun, 13 Nov 2016 18:06:41 https://spacedock.info/mod/1000/Hangar/download/3.1.0 https://spacedock.info/mod/1000/Hangar
    Hangar 3.0.1 for Kerbal Space Program Released
  • Yet another fix for vessel positioning on launch.
  • The game is now autosaved before a vessel is spawned from a hangar.
  • Spaceport and Big Ground Hangar may be used as standalone control centers (KerbNet integration).
  • Adapted to changes in Configurable Containers.
  • Moved ToolbarWrapper to AT_Utils. Updated it.
  • ]]>
    Wed, 26 Oct 2016 21:10:41 https://spacedock.info/mod/1000/Hangar/download/3.0.1 https://spacedock.info/mod/1000/Hangar
    Hangar 3.0.0 for Kerbal Space Program Released Changes:

    • KSP-1.2 support.
    • Requires:
      • AT_Utils library
      • Community Resource Pack
    • Changed license to MIT (sources) + CC-BY-4.0 (assets).
    • Removed most non-hangar, non structural parts (engines, airbrake, etc.).
    • Added Inflatable Space Hangar.
    • Changed model of the Fairings Hangar.
    • In Editor: unfit vessels are automatically stored if a hangar becomes large enough when resized.
    • Asteroid Drill now produces Ore, like stock drills.
    • Mobile Smelter produces "Metals" from Community Resource Pack. It is then used to construct resource tanks inside asteroids.
    • Improved GUI, added tooltips.
    • Many bugfixes.
    ]]>
    Sat, 15 Oct 2016 17:25:34 https://spacedock.info/mod/1000/Hangar/download/3.0.0 https://spacedock.info/mod/1000/Hangar